Tuesday, October 20, 2009

Group 6: Question 6 (Synthesis)


The discourse conventions specific to the Internet, such as blogging, online news coverage, online videos, and links, shape how people see the topic of sexting by providing not only news and related stories, but insights, testimonials, and evidence. People get to see photos and videos associated with certain stories in certain areas that via the Internet become available to virtually anyone.


As a result of our analysis, we have discovered that sexting is becoming more and more common among teens. More teens have cell phones now than they did in past years. With such ease and instant gratification, it makes the process happen so quickly, that teens usually don’t realize the potential consequences until it is too late. We have also discovered that it is especially dangerous when a minor is involved because this can lead to child pornography charges. Also, sexting can have severe repercussions for those involved such as humiliation, ostracizing, loss of jobs, time in jail or prison, trouble finding employment, trouble maintaining a normal lifestyle, and even suicide.


Media producers love and have always loved any story related to sex and/or scandal. With sexting, they get the best of both worlds. Most media producers would leap at the chance to cover one of these intriguing stories, and indeed they do. The saying is older than time itself, and everyone knows it: sex sells. It is true, and is a tactic widely used by all types of media producers. Sometimes it can be sad, but it is the truth nonetheless. People want to know what goes on behind closed doors, and they always will. Graphic and digital elements no doubt play a part in the media production aspect of sexting and its related stories. Images and videos are strong pieces of media influence these days. In the rhetorical situation exists the institution of media producers of all types, the text that is their message about sexting stories, and the audience of the general public, who then in turn provide feedback to start the cycle all over again and continue the flow of information and communication.


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